Mobile Edge Computing for Immersive Tech

One of the biggest challenges of XR adoption (other than headsets) is the processing power required to make immersive technology as effective as possible. Immersive tech like digital twins, VR, AR, and more require real-time, high-speed data collection, processing, and delivery. 

From Verizon

In these use cases, speed matters. And while the difference is imperceptible to the human eye—just milliseconds—physical distance between computing infrastructure has a big impact on performance. 

When data has to travel to the cloud, that takes time and slows down XR experiences. That’s why we hear so much about the edge—computing infrastructure close to the end users. 

Now, the cloud and the edge can come together via mobile edge computing (MEC). Immersive applications can handle data processing via edge computing while passing data and visuals to headsets and mobile devices for display and interaction. 

The combination of proximity, computing power, networked communication, and more will be a defining factor in the scalability of immersive tech. 

That’s just reality.